Heroic Forge of Souls
Forge of Souls is the first wing of the new Icecrown Citadel instance in patch 3.3. It’s home to two bosses: Bronjahm and the Devourer of Souls. Forge of Souls is a five-man instance.
Bronjahm
You’ve got to beat Bronjahm first in the Forge of Souls instance. One thing to keep in mind is that Bronjahm fears your party members, but only while he’s casting Soulstorm a spell that can be deadly if you’re standing in the wrong place.
Bronjahm’s Abilities
Magic’s Bane
- 2,500 damage + damage in the amount of half your total mana, up to 10,000
- Physical damage
- Instant Cast
- 28 yard radius
Corrupt Soul
- 50,000 yard range
- Separates you from your body
- Instant Cast
- Lasts 4 seconds
- Spawns a Corrupted Soul Fragment
Consume Soul
- Heals Bronjahm if the Corrupted Soul Fragment reaches him.
Shadow Bolt
- 2828-3173 damage
- Shadow damage
- 20 yeard range
- 1 second cast
Teleport
- Teleports Bronjahm to the Soul Tower
- Automatically cast when Bronjahm reaches 30% health
Soulstorm
- Shadow damage every second
- Hits all group members
- Lasts 10 minutes
- 4 second cast
Fear
- Makes you flee
- Lasts 3 seconds
- Only cast during Soulstorm
Bronjahm Encounter Tactics
- Phase 1 is your basic tank and spank. The key thing to watch out for this first part of the battle is the Corrupted Soul Fragments. DPS should break from attacking Bronjahm to destroy the Corrupted Soul Fragment before it reaches him. If it reaches Bronjahm, it heals him, so whoever Bronjahn casts Corrupt Soul on should run as far away as possible from him so the Corrupted Soul Fragment has the maximum distance to travel to get to him.
- The second and final phase of the fight is Soulstorm, which Bronjahm casts as soon as his health is at 30 percent. The entire group should stand within a 10-yard radius of Bronjahm to avoid taking damage from Soulstorm. Look for Soulstorm to be cast right after Bronjahm teleports to the center of the room. He also casts fear some of your party members, which will make them wander and not be able to stay in the center where it’s safe. Healers, watch your feared targets during the Soulstorm, or they won’t live through it.
The Devourer of Souls
The second encounter in the Forge of Souls instance is the Devourer of Souls. He pretty much casts Phantom Blast on your main tank for the entire battle, so you’ve got to have a solid strategy to beat him.
Here’s a quick strategy guide for the Devourer of Souls.
The Devourer of Souls’ Abilities
Phantom Blast
- 11,700 to 12,300 damage
- Shadow damage
- 2 second cast
- 15 yard range
Mirrored Soul
- A percentage of the damage being done to him is mirrored onto you.
- 100 yard range
- 2 second cast
Well of Souls
- 2,925 to 3,075 damage
- Shadow damage
- Instant cast
- 40 yard range
Unleashed Souls
- Releases tormented souls
- .85 second cast
- Lasts 5 seconds
Wailing Souls
- 4,875 to 5,125 damage
- Shadow damage
- Knocks you back
The Devourer of Souls Encounter Tactics
- One of the first spells the Devourer of Souls will cast is Phantom Blast. He sustains this spell on your tank whenever possible, so the focus should be on interrupting it, either with a stun ability from your tank or another similar ability from one of your DPS. Healers should also be mindful of Phantom Blast because it doesn’t take many to kill your tank.
- All party members should watch out when the Devourer of Souls casts Well of Souls. Any player standing in the Well of Souls will likely die, so be ready to move on a moment’s notice.
- Watch out for the following emote: “Devourer of Souls begins to cast Mirrored Soul.” All DPS should stop immediately when this emote appears because all damage you do to the Devourer of Souls is mirrored to one of your party members proportionally. Let this debuff expire before you start DPS back up again.
- Another spell to keep an eye out for is Wailing Souls. The emote before this spell is cast reads: “Devourer of Souls begins to cast Wailing Souls.” This spell is a broad sweep of the room and lasts for 15 seconds. Don’t be in front of the Devourer of Souls when he casts Wailing Souls.
- When the Devourer of Souls casts Unleashed Souls, he releases several wraiths, which you cannot kill. In most cases you can ignore these, but watch out much damage you allow them to do before you run away.
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